Depth map up-sampling using cost-volume filtering

Depth map up-sampling using cost-volume filtering
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使用成本体积过滤进行深度图上采样

DOI:
10.1109/ivmspw.2013.6611912
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发表时间:
2013
期刊:
IVMSP 2013
影响因子:
--
通讯作者:
K. Aizawa
K. Aizawa
中科院分区:
--
文献类型:
--
作者:
Ji;Satoshi Ikehata;H. Yoo;M. Gelautz;K. Aizawa

文献摘要

被引文献

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由有源传感器捕获的深度图(例如,ToF相机和Kinect)通常遭受空间分辨率差、大量噪声和丢失数据的困扰。为了克服这些问题,我们提出了一种新的深度图上采样方法,它增加了原始深度图的分辨率,同时有效地抑制混叠伪影。假设注册的高分辨率纹理图像是可用的,成本-体积过滤框架被应用到这个问题。我们的实验表明,成本-体积滤波可以准确有效地生成高分辨率的深度图,同时保留不连续的对象边界,这通常是一个挑战,当应用各种最先进的算法。
Depth maps captured by active sensors (e.g., ToF cameras and Kinect) typically suffer from poor spatial resolution, considerable amount of noise, and missing data. To overcome these problems, we propose a novel depth map up-sampling method which increases the resolution of the original depth map while effectively suppressing aliasing artifacts. Assuming that a registered high-resolution texture image is available, the cost-volume filtering framework is applied to this problem. Our experiments show that cost-volume filtering can generate the high-resolution depth map accurately and efficiently while preserving discontinuous object boundaries, which is often a challenge when various state-of-the-art algorithms are applied.