From Director's Cut to User's Cut

From Director's Cut to User's Cut
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从导演剪辑到用户剪辑

DOI:
10.1145/3290605.3300378
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发表时间:
2019
期刊:
--
影响因子:
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通讯作者:
Ramchurn R
Ramchurn R
中科院分区:
--
文献类型:
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作者:
Ramchurn R

文献摘要

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由于电影的叙事驱动、线性和基于剧院的性质,将互动性引入电影已被证明是一个长期而艰巨的挑战。先前的研究表明,脑机接口(BCI)可能是一种很有前途的方法,但也揭示了沉浸在电影中和思考控制之间的紧张关系。我们报告了一个性能为主导的和在野外的研究BCI电影称为的时刻,涵盖其设计原理,以及它是如何经历的公众作为控制器,非控制器和重复观众。我们的研究结果表明,脑机接口电影应该被设计成可控的,产生个人版本,可观看的线性电影,鼓励重复观看,并适合电影的媒介。他们还揭示了观众如何欣赏编辑自己的个人剪辑的感觉,这表明了一种新的立场,即将互动性引入后倾媒体,在这种媒体中,电影制片人将编辑控制权释放给用户,让他们自己制作版本。
Introducing interactivity to films has proven a longstanding and difficult challenge due to their narrative-driven, linear and theatre-based nature. Previous research has suggested that Brain-Computer Interfaces (BCI) may be a promising approach but also revealed a tension between being immersed in the film and thinking about control. We report a performance-led and in-the-wild study of a BCI film called The MOMENT covering its design rationale and how it was experienced by the public as controllers, non-controllers and repeat viewers. Our findings suggest that BCI movies should be designed to be credibly controllable, generate personal versions, be watchable as linear films, encourage repeat viewing and fit the medium of cinema. They also reveal how viewers appreciated the sense of editing their own personal cuts, suggesting a new stance on introducing interactivity into lean-back media in which filmmakers release editorial control to users to make their own versions.