High-quality texture reconstruction from multiple views
High-quality texture reconstruction from multiple views
复制标题
从多个视图进行高质量纹理重建
DOI:
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发表时间:
2001
期刊:
影响因子:
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通讯作者:
H. Mayer
中科院分区:
文献类型:
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作者:
A. Bornik;K. Karner;Joachim Bauer;F. Leberl;H. Mayer
This paper presents a method to automatically calculate texture maps for a given three-dimensional object out of a sequence of images. It is used in our image-based modeling approach after the registration of the images and the geometric modeling is done. We show that the presented method uses the information from all images by implicitly applying a weighting function. Using this approach the consideration of modeled occlusions as well as the detection and removal of non-modeled occlusions is accomplished. The final resolution of the texture maps can be adjusted on a pixel/cm basis. Copyright © 2002 John Wiley & Sons, Ltd.