Volumetric Filmmaking

Volumetric Filmmaking
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体积电影制作

DOI:
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发表时间:
2020
期刊:
Encyclopedia of Computer Graphics and Games
影响因子:
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通讯作者:
Krzysztof Pietroszek
Krzysztof Pietroszek
中科院分区:
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文献类型:
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作者:
Krzysztof Pietroszek

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立体电影制作是立体捕捉技术在电影制作中的应用。体积记录捕获3D空间中对象的拓扑,而不是3D空间到2D帧上的投影。可以从观看者在观看时决定的任何视角观看记录。因此,在立体电影中,观众接管了导演的责任,选择故事讲述的角度。
Volumetric filmmaking is an application of volumetric capture technology to filmmaking. Volumetric recording captures the topology of objects in 3D space rather than the projection of 3D space onto a 2D frame. The recording can be viewed from any perspective decided by the viewer at the time of viewing. Thus, in volumetric film, the viewer takes over the director’s responsibility for selecting the point of view from which the story is being told.