An Efficient Drawing Algorithm for Laser Graphics

An Efficient Drawing Algorithm for Laser Graphics
复制标题

一种高效的激光图形绘制算法

DOI:
10.11528/tsjc.2007.0_9
复制
发表时间:
2007
期刊:
2007 IEEE Virtual Reality Conference
影响因子:
--
通讯作者:
則茂 千葉
則茂 千葉
中科院分区:
--
文献类型:
--
作者:
Purkhet Abderyim;O. Halabi;則茂 千葉

文献摘要

被引文献

相似文献

激光投影仪在娱乐行业中用于绘制基于矢量的图形和动画。激光束不会扩散,也不会随着距离而损失强度。这些特性使激光投影适合于大规模图形。为了向观察者呈现稳定的图像,激光投影仪必须不断地刷新给定的图案。本文首先分析了激光投影机绘制图形时存在的问题,然后在保证图形质量的前提下,对预先设计好的图形进行优化,同时对绘制顺序进行优化,以避免惯性效应。
Laser Projectors are used in the entertainment industry to draw vector-based graphics and animations. The laser beam does not diffuse nor lose intensity over distance. These characteristics make laser projection suitable for large scale graphics. In order to present a stable image to the observers, a laser projector must constantly refresh the given pattern. In this paper first we characterize the problems when drawing graphics with laser projector then optimize the pre-designed graphics without losing quality, while optimizing the drawing sequence in order to avoid inertial effect.