Traditional Japanese crafting presentation system based on VR and Kansei information processing techniques

Traditional Japanese crafting presentation system based on VR and Kansei information processing techniques
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基于VR和感性信息处理技术的日本传统工艺展示系统

DOI:
10.1109/padsw.2000.884556
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发表时间:
2000
期刊:
Proceedings Seventh International Conference on Parallel and Distributed Systems: Workshops
影响因子:
--
通讯作者:
Y. Shibata
Y. Shibata
中科院分区:
--
文献类型:
--
作者:
Kaoru Sugita;A. Miyakawa;Y. Kohsaka;K. Hashimoto;Y. Shibata

文献摘要

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多媒体技术和网络技术对传统手工业的技术改造在世界现代工业化中的生存发挥着重要作用。在本文中,我们提出了一个三维CG演示系统使用感性信息处理和虚拟现实技术。分布在Internet上的数据库中存储着大量与日本传统服饰有关的数据。用户可以根据自己的感性轻松地检索所需的配件,不仅设计传统的日本室内,还可以将其与西方室内结合联合收割机,以建造创意和原创的房屋,酒店和其他建筑物。我们建立了一个原型系统,在该系统中,用户还可以通过设计的虚拟空间作为一个日本的房间组织的日本传统拟合。Taturu-Hama-Cho,并通过互联网上的分布式数据库,根据他的感性选择的配件交互地改变这些配件。因此,我们可以验证我们所建议的系统的有用性,不仅为日本的工艺介绍领域,而且为世界各地的设计行业。
Technical evolution of traditional crafting industries by multimedia and network technologies performs very important role to survive in modern industrialization in the world. In this paper we propose a three-dimensional CG presentation system using Kansei information processing and Virtual Reality technologies. A large number of data concerned with traditional Japanese fittings are stored in the database distributed over Internet. User can easily retrieve the desired fittings according to his/her Kansei and design not only the traditional Japanese interior but also combine those with western interior to build creative and original houses, hotels and other buildings. We built a prototype system in which user can also walk through the designed virtual space as a Japanese room organized by Japanese traditional fitting in. Taturu-Hama-Cho and interactively change those fittings by the selected ones based on his Kansei from the distributed databases over Internet. As a result, we could verified the usefulness of our suggested system not only for Japanese crafting presentation fields but also for worldwide design industries.