An experimental study of the emergence of human communication systems

An experimental study of the emergence of human communication systems
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DOI:
10.1207/s15516709cog0000_34
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发表时间:
2005-09-01
期刊:
影响因子:
2.5
通讯作者:
Galantucci, B
Galantucci, B
中科院分区:
心理学3区
文献类型:
--
作者:
Galantucci, B

文献摘要

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人类交流系统的出现通常通过两种优势和劣势互补的方法来研究:自然主义研究和计算机模拟。这项研究是用一种结合了这些方法的方法进行的。成对的参与者玩需要交流的电子游戏。一对成员在物理上是分开的,但通过防止使用标准符号(例如字母)的媒介来交换图形信号。交流系统在奥运会期间出现并迅速发展,将显性标志的使用与球员隐含的信息以及沉默的行为协调程序相结合。出现的系统提出了三个结论:(A)符号起源于不同的映射;(B)符号系统的发展是节俭的;(C)符号形式在感知上是独特的,易于产生,并且对变化具有容忍性。
The emergence of human communication systems is typically investigated via 2 approaches with complementary strengths and weaknesses: naturalistic studies and computer simulations. This study was conducted with a method that combines these approaches. Pairs of participants played video games requiring communication. Members of a pair were physically separated but exchanged graphic signals through a medium that prevented the use of standard symbols (e.g., letters). Communication systems emerged and developed rapidly during the games, integrating the use of explicit signs with information implicitly' available to players and silent behavior-coordinating procedures. The systems that emerged suggest 3 conclusions: (a) signs originate from different mappings; (b) sign systems develop parsimoniously; (c) sign forms are perceptually distinct, easy to produce, and tolerant to variations.