CubTile: a multi-touch cubic interface

CubTile: a multi-touch cubic interface
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CubTile:多点触控立方界面

DOI:
10.1145/1450579.1450593
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发表时间:
2008
影响因子:
9.9
通讯作者:
Nicolas Dittlo
Nicolas Dittlo
中科院分区:
心理学1区
文献类型:
--
作者:
Jean;Cédric Kervégant;E. Orvain;Nicolas Dittlo

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一方面,多点触摸触觉界面提供了许多优点,并且越来越普遍。然而,它们作为3D应用程序接口的使用是相当有限的,因为它们提供了不适合许多种类的3D操作的大的水平平坦投影表面。另一方面,尽管在过去的几年里已经提出了许多建议,但没有一个单一的界面被证明可以解决与3D交互约束相关的许多具体问题。通过CubTile设备提案,我们的初步工作试图将与多点触摸触觉表面相关的优势带入旨在3D交互的设备中。我们的原型由一个中等大小的立方体组成,其中6个侧面中有5个是多点触摸,可以感知几个手指,提供交互冗余,并让用户通过单手和双手输入进行3D操作。
On the one hand, multitouch tactile interfaces offer many advantages and are more and more widespread. Their use as 3D application interfaces are rather limited though, since they offer large horizontal flat projection surfaces that are not suited to many kinds of 3D operations. On the other hand, despite the many propositions that have been made over the past years, no single interface has proven to tackle the numerous specificities related to the 3D interaction constraints. Through the CubTile device proposal, our preliminary work tries to bring the strengths related to multitouch tactile surfaces into a device aimed at 3D interactions. Consisting in a medium-sized cube where 5 out of 6 sides are multitouch, our prototype senses several fingers, offers interaction redundancy and lets a user handle 3D manipulation thanks to single handed and bimanual input.