Effects of shifting perspective of the self: An fMRI study
Effects of shifting perspective of the self: An fMRI study
复制标题
DOI:
10.1016/j.neuroimage.2007.12.062
复制
发表时间:
2008-05-01
期刊:
影响因子:
5.7
通讯作者:
Iriki, Atsushi
中科院分区:
文献类型:
--
作者:
Corradi-Dell'Acqua, Corrado;Ueno, Kenichi;Iriki, Atsushi
When looking to our reflection, or moving a video-game character, we see our own movement preformed by an agent which is physically separated from our body. Yet, we consider the agent to be ourself. Using fMRI, we sought to explore the neural underpinnings of disembodiment, the cognitive mechanism under which the properties of the self are projected away from the boundaries of one's own body towards an external entity. Seventeen participants watched a video-game in which three players threw each other a ball. Subjects' key-press could either be synchronous or asynchronous with one of the players' action (TASK: Agency vs. Control). The game was shown from one of four viewpoints which could either be fixed or change every trial (VIEWS: Fixed vs. Changeable). Consistent with previous studies, the left insula was activated when the agent's movements were synchronous with those of the participants (main effect of TASK, p