Ray-space based 3D image input method for a color 3D display using a method of the (a) reconstruction of parallax rays
Ray-space based 3D image input method for a color 3D display using a method of the (a) reconstruction of parallax rays
复制标题
使用(a)视差光线重建方法的用于彩色3D显示器的基于光线空间的3D图像输入方法
DOI:
10.1117/12.454909
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发表时间:
2002
期刊:
影响因子:
--
通讯作者:
Shimizu Eiji
中科院分区:
文献类型:
--
作者:
Hideya Takahashi;Kenji Yamada;Shimizu Eiji
We have developed a real-time color autostereoscopic display system using a reconstruction method of parallax rays. The notable point is to be able to display a volumetric image such as holography. Moreover, the data of this system can reduce much than that of hologram. Also, this system is visible to multiple viewers at the same time without special glasses. Well-known integral photography (IP) is similar to our system. Pseudoscopic images for IP are the most important problem that has to be solved. Using the method of ray-space representation on our display, it is not probability to appear pseudoscopic image. This paper describes the three-dimensional (3D) image input system based on ray-space representation for a color 3D display using a method of the reconstruction of parallax rays. The ray-space representation is one of image-based rendering techniques. It uses images of real objects to recreate photo realistic images of complex shaped objects without any explicit geometric model. Using similarities between a reference plane in ray-space representation and the screen of this 3D display, parallax rays for a 3D image, which we can observe at arbitrary viewing point, compose of amount of some parallax images. As an experimental result, the 3D image of origami bird (crane) is reconstructed.