Toward virtual manipulation: from one point of contact to four

Toward virtual manipulation: from one point of contact to four
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走向虚拟操控:从一个接触点到四个接触点

DOI:
10.1108/02602280410515824
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发表时间:
2004
期刊:
影响因子:
1.6
通讯作者:
Roman Devengenzo
Roman Devengenzo
中科院分区:
工程技术4区
文献类型:
--
作者:
F. Barbagli;K. Salisbury;Roman Devengenzo

文献摘要

被引文献

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本文介绍了一系列的运动学和触觉分析,导致一个特别简单,但有用的多手,多手指触觉接口的设计。拟议的设备是基于桌面的,并已建立了最大限度地提高透明度的想法。通过与虚拟环境交互,每只手使用两个手指,用户能够抓住和操纵虚拟对象,这是当前最先进的商业桌面触觉设备所不允许的。这些额外的功能有助于更复杂的虚拟现实和远程操作应用,如手术训练,手部康复和纳米操纵。
This paper describes a series of kinematic and haptic analyses which lead to the design of a particularly simple, yet useful multi‐hand, multi‐finger haptic interface. The proposed device is desktop‐based and has been built with maximizing transparency in mind. By interacting with virtual environments, using two fingers per hand, users are able to grasp and manipulate virtual objects, something that current state‐of‐the‐art commercial desktop haptic devices do not allow. These additional capabilities lend themselves to more complex virtual reality and teleoperation applications such as surgical training, hand rehabilitation and nanomanipulation.