RoboBUG: A Serious Game for Learning Debugging Techniques

RoboBUG: A Serious Game for Learning Debugging Techniques
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RoboBUG:一款学习调试技术的严肃游戏

DOI:
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发表时间:
2017
期刊:
International Computing Education Research Workshop
影响因子:
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通讯作者:
Jeremy S. Bradbury
Jeremy S. Bradbury
中科院分区:
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文献类型:
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作者:
Michael A. Miljanovic;Jeremy S. Bradbury

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调试是一项重要但具有挑战性的任务,可能会给新手程序员带来很大的困惑和挫败感。可以说,计算机科学教育并没有充分解决学生在识别程序中的错误时面临的挑战。为了帮助学生学习有效的调试技术,并为学生提供更加愉快和激励的体验,我们设计了 RoboBUG 游戏。 RoboBUG 是一款严肃的游戏,可以根据不同的编程语言和游戏级别进行定制。
Debugging is an essential but challenging task that can present a great deal of confusion and frustration to novice programmers. It can be argued that Computer Science education does not sufficiently address the challenges that students face when identifying bugs in their programs. To help students learn effective debugging techniques and to provide students a more enjoyable and motivating experience, we have designed the RoboBUG game. RoboBUG is a serious game that can be customized with respect to different programming languages and game levels.