EEG Movement Artifact Suppression in Interactive Virtual Reality

EEG Movement Artifact Suppression in Interactive Virtual Reality
复制标题

交互式虚拟现实中的脑电运动伪影抑制

DOI:
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发表时间:
2019
期刊:
Annual International Conference of the IEEE Engineering in Medicine and Biology Society
影响因子:
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通讯作者:
D. Krusienski
D. Krusienski
中科院分区:
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文献类型:
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作者:
Christoph Tremmel;Christian Herff;D. Krusienski

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相似文献

将脑电图(EEG)传感器集成到虚拟现实(VR)耳机中可以提供跟踪用户认知状态的能力,并最终用于增加沉浸感。无线、房间规模 VR 跟踪的最新发展允许用户在物理和虚拟空间中自由移动。这种运动可能会在安装到 VR 耳机的脑电图传感器中产生明显的运动伪影。本研究探讨了如何消除交互式 VR 任务中重复的、刻板的动作引起的脑电图运动伪影。
The integration of electroencephalogram (EEG) sensors into virtual reality (VR) headsets can provide the capability of tracking the user’s cognitive state and eventually be used to increase the sense of immersion. Recent developments in wireless, room-scale VR tracking allow users to move freely in the physical and virtual spaces. Such motion can create significant movement artifacts in EEG sensors mounted to the VR headset. This study explores the removal of EEG movement artifacts caused by repetitive, stereotyped movements during an interactive VR task.
DOI: 10.1152/jn.00105.2010
发表时间: 2010-06-01
影响因子: 2.5
作者:
Gwin, Joseph T.;Gramann, Klaus;Ferris, Daniel P.
通讯作者: Ferris, Daniel P.