Designing a Vibro-Tactile Wear for "Close Range" Interaction for VR-based Motion Training
Designing a Vibro-Tactile Wear for "Close Range" Interaction for VR-based Motion Training
复制标题
为基于 VR 的运动训练设计用于“近距离”交互的振动触觉服装
DOI:
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发表时间:
2002
期刊:
影响因子:
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通讯作者:
G. Kim
中科院分区:
文献类型:
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作者:
Ungyeon Yang;Yongseok Jang;G. Kim
This paper presents a vibro-tactile display system to increase the “presence” of the target interaction object and support human’s interaction with moving objects at a close range. Our particular interest is in applying it to VR based motion training in a system called the “Just Follow Me (JFM)”. JFM uses a metaphor called the “Ghosts”, which is a transparent rendering of the appropriately scaled trainer motion seen from the first person viewpoint. To aid the training process, we propose to use a vibro-tactile display on the whole or significant parts of the body. The tactile display can be used to direct the motion, indicating to which direction the limbs need to move, and how much. This paper describes the empirical findings for setting a guideline in designing a 3D vibro-tactile array display system. Through series of experiments, we try to find the appropriate resolution for the vibrator lay out, type of tactile stimuli, and stimulation rate.