Toolkit‐Based Modelling and Serious Play as Means to Foster Creativity in Innovation Processes

Toolkit‐Based Modelling and Serious Play as Means to Foster Creativity in Innovation Processes
复制标题

基于工具包的建模和严肃的游戏是培养创新过程中创造力的手段

DOI:
--
复制
发表时间:
2015
期刊:
影响因子:
--
通讯作者:
J. Krzywinski
J. Krzywinski
中科院分区:
--
文献类型:
--
作者:
K. Schulz;Silke Geithner;C. Woelfel;J. Krzywinski

文献摘要

参考文献

被引文献

相似文献

在这篇文章中,我们描述和讨论了通过将手工建模与游戏性联系起来的表征方法来促进创新的出现。近年来,由于协作形式的变化,如协同配置或开放式创新,对创新过程的需求发生了显著变化,基于这一观察,我们寻找一种能够处理这种协作形式的方法论方法。我们描述并讨论了一种方法方法,即如何在异质的——跨学科的、跨职能的和跨组织的——群体中启动创新过程,从而带来集体共享的理解,以及发展创造性想法的能力。该方法依赖于一种有趣的建模方法,这种方法基于与口头解释和叙述相关的可视化和物理模型的动手创建。通过两个案例研究,我们报告并讨论了应用该方法的经验。
In this article we describe and discuss means that foster the emergence of innovation through representational methods which interrelate manual modeling with playfulness. Based on the observation that demands to innovation processes have changed significantly in recent years due to changed collaboration forms, like co-configuration or open innovation, we look for a methodological approach able to deal with such collaboration forms. We describe and discuss a methodological approach on how innovation processes in heterogeneous – interdisciplinary, cross-functional and interorganizational – groups can be kicked off to bring about collectively shared understanding, as well as the ability to develop creative ideas. The approach relies on a playful modeling methodology, which is based on the hands-on creation of visualizations and physical models in connection with their verbal explanation and narration. With reference to two case studies we report and discuss experiences of applying the methodology.
设计参与策略:设计师在协同设计过程中的挑战和新角色
DOI: 10.1080/15710880701875613
发表时间: 2008
期刊: CoDesign
影响因子: 1.8
作者:
Lee Y
通讯作者: Lee Y