Design and experience with a computer game for teaching construction project planning and control

Design and experience with a computer game for teaching construction project planning and control
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教学建设项目规划与控制的电脑游戏设计与体验

DOI:
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发表时间:
2001
期刊:
影响因子:
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通讯作者:
M. Mawdesley
M. Mawdesley
中科院分区:
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文献类型:
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作者:
S. Al;M. Mawdesley

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本文介绍了一个管理游戏的开发和初步使用,以教项目规划和控制。它涵盖了游戏的各个方面,包括游戏的设计、要建模的项目的选择、用户界面以及如何利用可用的计算机能力。关于游戏使用的部分描述了在作为本科课程的一部分和作为为工业运行的课程的演示中获得的经验。游戏的设计和使用都得到了严格的评估,并提出了改进建议。该游戏是英国和荷兰学者之间的国际合作的结果,并在适当的情况下由两国的建筑公司提供投入。
This paper describes the development and initial use of a management game to teach project planning and control. It covers all aspects of the game including its design, the choice of the project to be modelled, the user interface and how it makes use of the computer power available. The sections on the use of the game describe experience gained in its use as part of an undergraduate course and as a demonstration on a course run for industry. Both the design and the use of the game are critically assessed and suggestions for improvement are made. The game was produced as a result of international collaboration between British and Dutch academics with input, where appropriate from construction companies of both nations.