Techniques for handling video in virtual environments
Techniques for handling video in virtual environments
复制标题
在虚拟环境中处理视频的技术
DOI:
10.1145/280814.280933
复制
发表时间:
1998
期刊:
影响因子:
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通讯作者:
J. Ensor
中科院分区:
文献类型:
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作者:
Gianpaolo U. Carraro;J. T. Edmark;J. Ensor
This paper discusses ways to incorporate video displays into virtual environments. It focuses on the virtual worlds created by a distributed multi-user simulator. Still images or video streams represent spaces within these three-dimensional worlds. The paper introduces techniques to deal with avatar movement into and out of video regions. In one technique—media melding—when an object moves from one region to another, the media used to represent that object correspondingly change. In a second technique—object tracing—when an object moves from one region to another, its actions in the second region are represented by a trace object in the first region. Pyramidic panels provide a means of dealing with viewpoint changes so that two-dimensional images and video clips can successfully simulate threedimensional spaces. The paper concludes by suggesting ways to extend our techniques and by listing possible future studies. CR
DOI:
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发表时间:
2020
期刊:
影响因子:
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作者:
石井 将大;照屋 唯紀;安田 貴徳;Sabrou Saitoh;H. Kawasaki;星野秀朋,佐藤慧,米田元
通讯作者:
星野秀朋,佐藤慧,米田元