A Process of Design and Production of Virtual Reality Learning Environments

A Process of Design and Production of Virtual Reality Learning Environments
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虚拟现实学习环境的设计与制作过程

DOI:
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发表时间:
2018
期刊:
International Conference on Interactive Collaborative Learning
影响因子:
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通讯作者:
S. Iksal
S. Iksal
中科院分区:
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文献类型:
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作者:
Lahcen Oubahssi;Oussema Mahdi;Claudine Toffolon;S. Iksal

文献摘要

被引文献

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促进人类学习是虚拟现实(VR)的用途之一。用户在一个称为虚拟现实学习环境(VRLE)的集成学习环境中,在原始的和动态的学习情境中进行交互。然而,这些环境的设计仍然被认为是一项复杂的任务。我们打算研究并提出技术和方法上的解决方案,以帮助教师用基于场景的方法设计(适应或重用)他们的教学情况,并在VR学习环境中进行操作。在这项工作中,我们定义了一个设计过程,允许教师生成他们的VRLE。然后,我们以一个教学情境为例,实例化了所提出的设计过程。
Facilitating human learning is one of the uses of virtual reality (VR). Users interact within original and dynamic situations of learning in an integrated learning environment called Virtual Reality Learning Environment (VRLE). Nevertheless, the design of these environments is still considered as a complex task. We intend to study and propose technical and methodological solutions to help teachers to design (adapt or reuse) their pedagogical situation with a scenario-based approach and to operationalize it in a VR learning environment. In this work, we defined a design process allowing teachers to generate their VRLE. Then, we instantiated the proposed design process with a pedagogical situation as an illustrated example.