HandsOn: enabling embodied, creative STEM e-learning with programming-free force feedback

HandsOn: enabling embodied, creative STEM e-learning with programming-free force feedback
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HandsOn:通过免编程的力反馈实现具体的、创造性的 STEM 电子学习

DOI:
10.1007/978-3-319-42324-1_42
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发表时间:
2016
期刊:
Eurohaptics / Lecture Notes in Computer Science
影响因子:
--
通讯作者:
MacLean, Karon E.
MacLean, Karon E.
中科院分区:
--
文献类型:
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作者:
Minaker, Gordon;Schneider, Oliver;Davis, Richard;MacLean, Karon E.

文献摘要

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具体的物理互动可以通过使抽象具体化来改善学习,而在线课程和互动课程计划则增加了教育的机会和多功能性。触觉技术可以整合这些优势,但需要低成本硬件(最近由低成本 DIY 设备启用)和易于使用的软件,使学生能够创造性地探索触觉环境,而无需编写代码。为了研究无需用户编程的触觉电子学习,我们开发了 HandsOn,这是一种用于探索性、具体化 STEM 教育软件的概念模型;并使用 SpringSim 接口和高中生任务组来实现它。在两项研究中,我们确认低成本设备可以为此目的充分呈现触觉,发现 SpringSimon 学生策略和好奇心的定性影响,并确定工具改进和扩展的方向。
Embodied, physical interaction can improve learning by making abstractions concrete, while online courses and interactive lesson plans have increased education access and versatility. Haptic technology could integrate these benefits, but requires both low-cost hardware (recently enabled by low-cost DIY devices) and accessible software that enables students to creatively explore haptic environments without writing code. To investigate haptic e-learning without user programming, we developedHandsOn, a conceptual model for exploratory, embodied STEM education software; and implemented it with theSpringSiminterface and a task battery for high school students. In two studies, we confirm that low-cost devices can render haptics adequately for this purpose, find qualitative impact ofSpringSimon student strategies and curiosity, and identify directions for tool improvement and extension.