A Course in Game Theory

A Course in Game Theory
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DOI:
10.2307/136062
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发表时间:
1995-08
期刊:
--
影响因子:
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通讯作者:
M. Osborne;Ariel Rubinstein
M. Osborne;Ariel Rubinstein
中科院分区:
其他
文献类型:
--
作者:
M. Osborne;Ariel Rubinstein

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博弈论课程介绍博弈论的主要思想,适合研究生和高级本科生,强调理论的基础和对其基本概念的解释。作者提供了精确的定义和结果的完整证明,牺牲了一般性和限制了材料的范围,以便这样做。本文分为四个部分:战略博弈、完全信息下的广泛博弈、不完全信息下的广泛博弈和联盟博弈。它包括100多个练习。
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.