You Will Be Executed If You Keep Chatting Development of Tag Sets for Utterances in the Werewolf Game and Analysis of Action and Winning or Losing Using the Tags

You Will Be Executed If You Keep Chatting Development of Tag Sets for Utterances in the Werewolf Game and Analysis of Action and Winning or Losing Using the Tags
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继续聊天就会被处决 狼人游戏言语标签集的开发以及利用标签分析动作和输赢

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发表时间:
2016
期刊:
影响因子:
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通讯作者:
F. Toriumi
F. Toriumi
中科院分区:
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文献类型:
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作者:
Michimasa Inaba;Naomi Ohata;Kenichi Takahashi;F. Toriumi

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我们关注的是一款交流游戏《狼人》。我们的最终目标是成为一名狼人玩家特工。在本文中,作为第一步,我们使用玩家的话语来分析这个游戏。我们定义了一个描述玩家对话行为的标签集,并用这些标签标注了狼人论坛中的话语。通过使用这些注释话语,我们分析了话语类型的趋势和决策与胜负之间的关系。分析的结果阐明了狼人为了取胜而采取的有效行动。
We focus on a communication game “Werewolf”. Our final objective is making a werewolf player agent. In this paper, as a first step, we analyze this game using players’ utterances. We define a tag set that describes player’s dialogue act and annotate utterances in the Werewolf BBS with these tags. By using these annotated utterances, we analyze the relationships between the trend of the types of the utterances and decision-making and victory or defeat. The results of the analysis clarify effective actions in werewolf in order to win.