Adaptive tracking control of a virtual player in the mirror game

Adaptive tracking control of a virtual player in the mirror game
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镜像游戏中虚拟玩家的自适应跟踪控制

DOI:
10.1109/cdc.2014.7040490
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发表时间:
2014
期刊:
53rd IEEE Conference on Decision and Control
影响因子:
--
通讯作者:
M. Bernardo
M. Bernardo
中科院分区:
--
文献类型:
--
作者:
Chao Zhai;Francesco Alderisio;K. Tsaneva;M. Bernardo

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人与人之间的节奏性运动的协调具有重要意义,因为它与人类运动康复具有潜在的相关性。在本文中,我们考虑了一个控制器的设计问题,该控制器能够驱动虚拟玩家(VP)来模仿和跟随镜像游戏中的人类玩家[1]。采用经典的非线性Haken-Kelso-Bunz(HKB)模型来描述两个参与者之间的社会运动协调。开发了一种自适应控制算法,并在HKB模型上实现了对VP的驱动。证明了在博弈过程中,控制算法驱动的虚拟人与人之间的位置误差是上界的。最后,在样机上进行了实验,以评估所提出的控制算法的性能,并将其与其他现有算法进行了比较。
The coordination of interpersonal rhythmic movements is of great significance due to its potential relevance to human motor rehabilitation. In this paper we consider the problem of designing a controller able to drive a virtual player (VP) capable of imitating and following a human player in the mirror game [1]. The classic nonlinear Haken-Kelso-Bunz (HKB) model is adopted to describe the social motor coordination between two players. An adaptive control algorithm is developed and implemented on the HKB model to drive the VP. It is proven that the position error between the VP driven by our control algorithm and the human player is upper bounded during the game. Finally, experiments are conducted on a prototype set-up in order to evaluate the performance of the proposed control algorithm and compare it with other existing algorithms.
单手和双手节奏运动的时空行为:数据和极限循环模型。
DOI: 10.1037//0096-1523.13.2.178
发表时间: 1987
期刊: Journal of experimental psychology. Human perception and performance
影响因子: --
作者:
Kay,BA;Kelso,JA;Saltzman,EL;Schöner,G
通讯作者: Schöner,G