When should a retailer create an exciting store environment?
When should a retailer create an exciting store environment?
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DOI:
10.1509/jmkg.2006.70.1.107
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发表时间:
2006-01-01
影响因子:
12.9
通讯作者:
Weitz, BA
中科院分区:
文献类型:
--
作者:
Kaltcheva, VD;Weitz, BA
Addressing inconsistent results in the literature, the conceptual framework that the authors develop proposes that the consumer's motivational orientation moderates the effect of the arousal produced by a store environment on the pleasantness of the environment. Two experiments support the framework. When consumers have a recreational motivational orientation, high arousal has a positive effect on pleasantness, but when consumers have a task-oriented motivational orientation, high arousal decreases pleasantness. In addition, high arousal increases consumer intentions to visit and make purchases in the store for recreationally oriented consumers, but it has a negative impact on shopping behavior for task-oriented consumers. Pleasantness mediates the effect of arousal on shopping behavior.