A VR-based training program for conveyor belt safety

A VR-based training program for conveyor belt safety
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基于 VR 的传送带安全培训计划

DOI:
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发表时间:
2008
影响因子:
3.5
通讯作者:
Poonam Worlikar
Poonam Worlikar
中科院分区:
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文献类型:
--
作者:
J. Lucas;W. Thabet;Poonam Worlikar

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采矿业的特点是需要大量生产,这迫使其采用大型且快速移动的设备来运输散装物料。带式输送机凭借其运行经济性、可靠性、多功能性和几乎无限的功能范围等固有优势,在物料输送领域占据了主导地位。所有这些因素都带来了固有的危险。据矿山安全与健康管理局记录,从1995年到2007年,美国总共发生了534起与设备相关的致命事故,其中50起与传送带有关。带式输送机周围的大多数事故都是由人为错误、维护程序不当、缺乏有效培训或缺乏对可能危险的认识造成的。 为了应对如此多的事故,虚拟现实 (VR) 被视为当前安全培训计划的替代方案。拟议的结构和计划包括创建两阶段计划的 4 个步骤。本文讨论了创建带式输送机安全培训计划的分步结构以及该计划的第一阶段实施。第一阶段包括基于教学的阶段,该阶段允许呈现为在计划结构内确定的培训领域而编译的信息。本文将讨论用于开发 VR 安全培训应用程序的框架、原型开发的第一阶段、如何检索和组织数据以及如何收集行业反馈并用于开发应用程序。
The mining industry is characterized by the need for high volume of production which has forced its adoption of large and fast moving equipment for transporting bulk material. Belt conveyors have attained a dominant position in transferring material due to such inherent advantages as their economy of operation, reliability, versatility, and practically unlimited range of capabilities. With all of these factors comes an inherent danger. From 1995 to 2007 there have been a total of 534 equipment related fatal accidents in the United States as recorded by the Mine Safety and Health Administration, 50 of which are conveyor belt related. Most accidents around belt conveyors are caused by human error, improper maintenance procedures, lack of effective training or lack of awareness of possible hazards. To counteract this high number of accidents, virtual reality (VR) is being looked at as an alternative to current safety training programs. The structure and program being proposed consists of 4 steps in creating a two phased program. This paper discusses the step by step structure of creating a safety training program for belt conveyors and the first phase of implantation of the program. The first phase includes an instructional-based phase that allows for the presentation of the information compiled for the areas of training that were determined within the structure of the program. This paper will discuss the framework used in developing the VR safety training application, the first phase of the prototype development, how the data has been retrieved and organized, and how industry feedback was gathered and used to develop the application.