Playing Close to Home: Interaction and Emerging Play in Outdoor Play Installations

Playing Close to Home: Interaction and Emerging Play in Outdoor Play Installations
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在家附近玩耍:户外游乐设施中的互动和新兴游戏

DOI:
10.1145/3173574.3173730
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发表时间:
2018
期刊:
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
Eva
Eva
中科院分区:
--
文献类型:
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作者:
Jon Back;Laia Turmo Vidal;Annika Wærn;Susan Paget;Eva

文献摘要

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户外游戏正在成为城市景观中日益边缘化的活动。即使在人机交互领域,对户外游戏互动解决方案的研究也很大程度上局限于特殊区域,特别是游乐场。但孩子们到处都可以玩耍,尤其是在家附近玩耍是儿童玩耍活动的核心。在本文中,我们利用交互设计和景观设计中的儿童游戏设计知识,研究如何将交互式游戏装置融入住宅区的室外环境中。我们提出了一项实地研究,其中在住宅区的建筑物之间安装了数字增强的游戏装置,与景观对话。我们关注新兴的游戏活动如何以预期和意想不到的方式利用装置以及周围的景观。根据观察,我们讨论住宅游戏的特殊性,以及这如何影响住宅游戏的设计。
Outdoor play is becoming an increasingly marginalised activity in the urban landscape. Even in HCI, research on interactive solutions for outdoor play has largely been limited to special areas and in particular playgrounds. But children play everywhere, and especially play close to home is central in children's play activities. In this article we draw upon knowledge about designing for children's play in interaction design as well as in landscape architecture, to study how interactive play installations can be integrated in outdoor environments of a residential area. We present a field study in which digitally enhanced play installations were installed, in dialogue with the landscape, in between the buildings of a residential area. We focus on how emerging play activities made use of the installations as well as of the surrounding landscape in expected as well as unexpected ways. Based on the observations, we discuss how residential play is special, and how this affects how to design for it.