Incentive compatible two-tiered resource allocation without money
Incentive compatible two-tiered resource allocation without money
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激励兼容两级资源配置无需金钱
DOI:
10.5555/2615731.2617457
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发表时间:
2014
期刊:
影响因子:
--
通讯作者:
R. Cavallo
中科院分区:
文献类型:
--
作者:
R. Cavallo
We consider a resource allocation problem with two types of goods: a plentiful good that all agents have approximately the same value for, and a scarce good that agents value differently (imagine, e.g., job requests on an ordinary computing cluster versus a restricted high-performance cluster). A social planner seeks to allocate the scarce resource to the agent who values it most. We depart from the usual mechanism design approach by assuming monetary payments are infeasible, and instead use lotteries and the threat of non-allocation to elicit truthful value reporting. Adapting ideas developed in the context of revenue redistribution, we examine whether there exist allocation rules yielding expected welfare that--in ex post equilibrium--exceeds that of a baseline that randomly assigns the scarce resource, and find the answer is yes only in cases where the value distribution does not have a monotonically increasing hazard rate. For a variant setting with a residual claimant for the plentiful good, we identify a mechanism with welfare converging to that of perfectly efficient allocation as the population size grows.