Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design

Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design
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与排斥作斗争:一款以僵尸和地图为媒介的多媒体移动应用程序,作为公民参与和设计的媒介

DOI:
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发表时间:
2016
影响因子:
3.6
通讯作者:
N. Nunes
N. Nunes
中科院分区:
计算机科学4区
文献类型:
--
作者:
Catia Prandi;M. Roccetti;P. Salomoni;Valentina Nisi;N. Nunes

文献摘要

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本文提出了一个研究城市数据众包驱动的Geo-Zombie,多媒体移动的应用程序,我们设计和开发的参与行人注意到城市建筑障碍和设施,通过记录他们通过图片和多媒体数据。Geo-Zombie旨在将公民活动转化为虚拟游戏化体验,玩家试图逃离僵尸准备吃掉毫无戒心的步行者的可怕情况。从某种意义上说,杀死僵尸的步行者深深地与迫在眉睫的危险的概念重新联系起来,这种危险可以通过适当的公民行动来对抗。为了挑战我们最初的假设,我们进行了一个设计过程,从概念生成开始,讨论了三个不同的概念,产生了五个不同的多媒体移动的应用程序,包括一个僵尸。然后,焦点小组,经验原型,应用程序的设计和实施,最后实地试验,利用完善的设计,并选择出最好的应用程序,更好地回应了需要涉及普通人在收集城市可达性数据的五个。值得注意的是,50名步行爱好者的使用经验表明,带有地图和僵尸的多媒体移动的应用程序可以成为实现社会包容战略的具体步骤,同时引发对城市数据众包问题的新思考和讨论。
This paper presents a study on urban data crowdsourcing driven by Geo-Zombie, a multimedia mobile application we designed and developed to engage pedestrians in taking note of urban architectural impediments and facilities by documenting them through pictures and multimedia data. Geo-Zombie aims at transforming the civic activity of contributing into a virtual gamified experience where players attempt to escape from horrific situations in which zombies are ready to cannibalize unsuspecting walkers. In some sense, walkers that kill zombies deeply reconnect with the concept of imminent danger which can be fought resorting to appropriate civic actions. To challenge our initial hypotheses we conducted a design process, starting with a concept generation where three different concepts were discussed which gave rise to five different multimedia mobile apps including the one with zombies. Then, focus group, experience prototyping, application design and implementation, and finally field trials were exploited to refine the design and to select the best apps out of the five that better responded to the need of involving common people in collecting urban accessibility data. It is worth noting that the experiences of use with 50 avid walkers have demonstrated that a multimedia mobile app with maps and zombies can be a concrete step towards a social inclusion strategy while inviting new reflections and discussions on the issue of urban data crowdsourcing.