Teaching Erlang using robotics and player/stage

Teaching Erlang using robotics and player/stage
复制标题

使用机器人和播放器/舞台教授 Erlang

DOI:
--
复制
发表时间:
2009
期刊:
Erlang Workshop
影响因子:
--
通讯作者:
Thomas Lorentsen
Thomas Lorentsen
中科院分区:
--
文献类型:
--
作者:
Sten Grüner;Thomas Lorentsen

文献摘要

被引文献

相似文献

计算机科学通常与枯燥的代码调试联系在一起,而不是解决有趣的问题。这一事实导致计算机科学专业学生数量的减少,这可以通过讲授机器人技术等有趣的背景来阻止。在本文中,我们介绍了一个易于部署和扩展的库,它允许在 Erlang 中编写流行的机器人模拟器。视觉化、简单且有吸引力的函数式语言教学的新可能性已经开启。
Computer science is often associated with dull code debugging instead of solving interesting problems. This fact causes a decrease in the number of computer science students which can be stopped by giving lectures on an interesting context like robotics. In this paper we introduce an easily deployable and extensible library which allows programming a popular robot simulator in Erlang. New possibilities for visual, simple and attractive teaching of functional languages are open.