Classifying Training Drills Based on Movement Demands in Australian Football

Classifying Training Drills Based on Movement Demands in Australian Football
复制标题

DOI:
10.1260/1747-9541.7.1.57
复制
发表时间:
2012-01-01
影响因子:
1.9
通讯作者:
Kemp, Justin G.
Kemp, Justin G.
中科院分区:
教育学4区
文献类型:
--
作者:
Loader, Jordan;Montgomery, Paul G.;Kemp, Justin G.

文献摘要

被引文献

相似文献

时间-运动数据被用来对选定的训练训练进行分类。来自澳大利亚足球联盟球队的10名中场球员(年龄=23.8+/-1.8岁;身高=183.9+/-3.8厘米;体重=83.2+/-5.0公斤)参加了17次训练和4节正式比赛。使用全球定位和心率系统收集心率和时间-运动数据。对七个速度区的平均距离进行的聚类分析发现了三个群:1)游戏特有的条件作用;2)技能提炼/中等强度显性;3)技能提炼/低强度显性。使用单因素方差分析证实了三个星系团在速度区行驶距离的差异。还评估了不同组之间在速度区的努力次数和在心率区的时间百分比。与注重技能磨练或在较小的比赛区域进行的训练相比,利用整个运动场进行的训练更好地复制了竞技游戏的运动特征。
Time-motion data was used to classify a selection of training drills. Ten midfielders (age=23.8+/-1.8yr; height=183.9+/-3.8cm; mass=83.2+/-5.0 kg) from an Australian Football League team participated in 17 training drills and four quarters of an official competitive match. Heart rate and time-motion data were collected using Global Positioning and Heart Rate Systems. Cluster analysis of mean distance travelled in the seven velocity zones identified three clusters: 1) game-specific conditioning; 2) skill refining/moderate intensity dominant; and 3) skill refining/low intensity dominant. Differences between the three clusters in distance travelled at the speed zones were confirmed using one-way ANOVA. Differences between clusters were also assessed for number of efforts in velocity zones and percentage time in heart rate zones. When compared to drills with a focus on skill refining or performed on a reduced playing area, drills utilising the entire playing field better replicated the movement characteristics of competitive game play.