Testing Sleep Consolidation in Skill Learning: A Field Study Using an Online Game
Testing Sleep Consolidation in Skill Learning: A Field Study Using an Online Game
复制标题
测试技能学习中的睡眠巩固:使用在线游戏进行的实地研究
DOI:
10.1111/tops.12232
复制
发表时间:
2017
影响因子:
3
通讯作者:
E. Haasnoot
中科院分区:
文献类型:
--
作者:
T. Stafford;E. Haasnoot
Using an observational sample of players of a simple online game (n > 1.2 million), we are able to trace the development of skill in that game. Information on playing time, and player location, allows us to estimate time of day during which practice took place. We compare those whose breaks in practice probably contained a night's sleep and those whose breaks in practice probably did not contain a night's sleep. Our analysis confirms experimental evidence showing a benefit of spacing for skill learning, but it fails to find any additional benefit of sleeping during a break from practice. We discuss reasons why the well-established phenomenon of sleep consolidation might not manifest in an observational study of skill development. We put the spacing effect into the context of the other known influences on skill learning: improvement with practice, and individual differences in initial performance. Analysis of performance data from games allows experimental results to be demonstrated outside of the lab and for experimental phenomenon to be put in the context of the performance of the whole task.
影响因子:
2
作者:
Walker, MP;Brakefield, T;Stickgold, R
通讯作者:
Stickgold, R
DOI:
10.1073/pnas.0506072102
发表时间:
2005-12-13
影响因子:
11.1
作者:
Cohen, DA;Pascual-Leone, A;Robertson, EM
通讯作者:
Robertson, EM
影响因子:
2
作者:
Kuriyama, K;Stickgold, R;Walker, MP
通讯作者:
Walker, MP