Trembles in extensive games with ambiguity averse players
Trembles in extensive games with ambiguity averse players
复制标题
在与厌恶模糊性的玩家进行大量游戏时会颤抖
DOI:
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发表时间:
2014
期刊:
影响因子:
--
通讯作者:
Ronald Stauber
中科院分区:
文献类型:
--
作者:
Gaurab Aryal;Ronald Stauber
We introduce and analyze three definitions of equilibrium for finite extensive games with imperfect information and ambiguity averse players. In a setting where players’ preferences are represented by maxmin expected utility, as characterized in Gilboa and Schmeidler (J Math Econ 18(2):141–153, 1989), our definitions capture the intuition that players may consider the possibility of slight arbitrary mistakes. This generalizes the idea leading to trembling-hand perfect equilibrium as introduced in Selten (Int J Game Theory 4(1):25–55, 1975), by allowing for ambiguous trembles characterized by sets of distributions. We prove existence for two of our equilibrium notions and relate our definitions to standard equilibrium concepts with expected utility maximizing players. Our analysis shows that ambiguity aversion can lead to behavioral implications that are distinct from those attained under expected utility maximization, even if ambiguous beliefs only arise from the possibility of slight mistakes in the implementation of unambiguous strategies.
影响因子:
0.8
作者:
Riedel;L. Sass
通讯作者:
L. Sass