Exquisite Fabrication: Exploring Turn-taking between Designers and Digital Fabrication Machines

Exquisite Fabrication: Exploring Turn-taking between Designers and Digital Fabrication Machines
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精致制造:探索设计师与数字制造机器之间的轮流

DOI:
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发表时间:
2021
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
Kristina Andersen
Kristina Andersen
中科院分区:
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文献类型:
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作者:
Bruna Goveia da Rocha;Johannes M. L. van der Kolk;Kristina Andersen

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数字制造和工艺正在进入一个新阶段,随着复杂性的增加以及对复合材料和跨物质实验的新渴望。但是,允许工作从机器到机器,在工作流,沟通,定向和材料方面仍然是一个挑战。基于将刺绣和3D打印结合起来以追求充气解决方案的探索,我们提出了绘图游戏精致尸体的隐喻,以概述三个新出现的问题:转向采取,方向和权衡。我们提出了一组指南,这些准则建议使用这些指南,我们可以允许使用不同的数字制造机,作为一种将复杂性添加到我们制造的事物以及机器可能彼此交谈的方式的方法。
Digital fabrication and craftsmanship is entering into a new phase with increasing levels of complexity and a renewed desire for composites and cross-material experimentation. However, allowing work to travel from machine to machine, remains a challenge in terms of workflow, communication, orientation and material. Based on an exploration to combine embroidery and 3D printing in the pursuit of inflatable solutions, we propose the metaphor of the drawing game Exquisite Corpse to outline the three emerging concerns: turn taking, orientation and trade-offs. We propose a set of guidelines that suggest ways in which, we may allow different digital fabrication machines to be used in sequence, as a method for adding complexity to the things we make and the ways our machines may talk to one another.