Player modeling: Towards a common taxonomy
Player modeling: Towards a common taxonomy
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玩家建模:走向通用分类法
DOI:
10.1109/cgames.2011.6000359
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发表时间:
2011
期刊:
影响因子:
--
通讯作者:
L. Chaimowicz
中科院分区:
文献类型:
--
作者:
Marlos C. Machado;Eduardo P. C. Fantini;L. Chaimowicz
Artificial Intelligence (AI) is gradually receiving more attention as a fundamental feature to increase the immersion in digital games. Among the several AI approaches, Player Modeling is becoming an important one. The main idea is to try to understand and model the player characteristics and behaviors in order to develop a better AI. This paper presents a survey of the field, discussing the main concepts and proposing a taxonomy to better organize them. We also present several game platforms that can be used by player modeling and AI researchers. We believe that compiling this information can be important to the field, specially to new researchers.