Supporting the creation of hybrid museum experiences

Supporting the creation of hybrid museum experiences
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支持创造混合博物馆体验

DOI:
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发表时间:
2009
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
M. Dade
M. Dade
中科院分区:
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文献类型:
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作者:
B. Koleva;S. Egglestone;Holger Schnädelbach;Kevin Glover;C. Greenhalgh;T. Rodden;M. Dade

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本文介绍了一个工具的演变,以支持快速原型的混合博物馆的经验领域的专业人士。所开发的工具使用视觉标记将数字资源与物理文物相关联。我们提出了迭代开发的工具,通过以用户为中心的设计过程,并证明其使用领域专家实现两个不同的混合展品。该工具的设计和完善过程突出表明,需要采用一种以体验为导向的方法,使作者能够从组成混合体验的物理和数字“事物”的角度进行思考,而不是从底层技术组件的角度进行思考。
This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associate digital resources with physical artefacts. We present the iterative development of the tool through a user centred design process and demonstrate its use by domain experts to realise two distinct hybrid exhibits. The process of design and refinement of the tool highlights the need to adopt an experience oriented approach allowing authors to think in terms of the physical and digital "things" that comprise a hybrid experience rather than in terms of the underlying technical components.