Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices

Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices
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基于叙事理论与实践的数字互动叙事创新形式主张

DOI:
10.1007/978-3-642-29050-3_15
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发表时间:
2012
期刊:
Trans. Edutainment
影响因子:
--
通讯作者:
Urs Richle
Urs Richle
中科院分区:
--
文献类型:
--
作者:
N. Szilas;Monica Axelrad;Urs Richle

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本文探讨了在数字互动故事领域尚未探索的叙事形式,并提出了如何将它们用于吸引用户的方法。数字互动讲故事,虽然近二十年的历史作为一个研究领域,还没有产生一个工具,能够产生大量的naradically有趣和从事作品的最终用户。虽然各种原型产生了几种不同的故事类型,但它们都源于相同的经典叙事形式。在本文中,我们的目标是介绍已成功地用于电影,文学和游戏世界的叙事技术,并展示它们如何适应DIS。我们相信,通过介绍这些技术的作者可以更好地了解如何使用现有的系统。
This paper takes a look at narrative forms as of yet unexplored in the field of digital interactive storytelling, and proposes methods for how they can be used in engaging ways for the user. Digital Interactive Storytelling, while nearly two decades old as a field of research, has yet to produce a tool capable of producing masses of narratively interesting and engaging pieces for the end user. Although the various prototypes available produce several different story genres, they stem from the same classic narrative form. With this paper, we aim to introduce narrative techniques that have successfully been used in cinema, literature and the gaming world, and show how they can be adapted to DIS. We believe that by presenting these techniques authors can gain a better understanding of how to use existing systems.