Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink

Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink
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Sketch-a-TUI:使用纸板和导电墨水制作有形交互的低成本原型

DOI:
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发表时间:
2012
期刊:
International Conference on Tangible, Embedded, and Embodied Interaction
影响因子:
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通讯作者:
S. Greenberg
S. Greenberg
中科院分区:
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文献类型:
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作者:
A. Wiethoff;H. Schneider;Michael Rohs;A. Butz;S. Greenberg

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可抓握的有形物体现在正在当前一代的电容式触摸表面上进行探索,例如iPad和Android平板电脑。由于尺寸和形状因素相对较新,因此这些TUI的早期和低保真度原型对于获得正确的设计至关重要。问题是,对于一般的交互设计师来说,开发这样的物理原型是很困难的。它们需要大量的时间和精力来对有形物进行物理建模,并需要电子专业知识来对其进行仪表化。因此,原型设计有时会交给专家,或者仅限于几次设计迭代和替代设计。我们的解决方案提供了一种低保真度的原型制作方法,具有时间和成本效益,并且不需要电子知识。首先,我们为非专业人士提供纸板形式来创建有形产品。第二,我们让他们通过导电墨水在上面画线,这使得他们的物体可以被电容式触摸屏识别。然后,他们可以应用常规编程来识别这些有形资产,从而对各种设计进行验证。
Graspable tangibles are now being explored on the current generation of capacitive touch surfaces, such as the iPad and the Android tablet. Because the size and form factor is relatively new, early and low fidelity prototyping of these TUIs is crucial in getting the right design. The problem is that it is difficult for the average interaction designer to develop such physical prototypes. They require a substantial amount time and effort to physically model the tangibles, and expertise in electronics to instrument them. Thus prototyping is sometimes handed off to specialists, or is limited to only a few design iterations and alternative designs. Our solution contributes a low fidelity prototyping approach that is time and cost effective, and that requires no electronics knowledge. First, we supply non-specialists with cardboard forms to create tangibles. Second, we have them draw lines on it via conductive ink, which makes their objects recognizable by the capacitive touch screen. They can then apply routine programming to recognize these tangibles and thus iterate over various designs.