Dynamic Logic. New Trends and Applications

Dynamic Logic. New Trends and Applications
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动态逻辑。

DOI:
10.1007/978-3-319-73579-5_8
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发表时间:
2018
期刊:
--
影响因子:
--
通讯作者:
Hansen H
Hansen H
中科院分区:
--
文献类型:
--
作者:
Hansen H

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Parikh’s game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone-calculus, which in turn is expressively equivalent to monotone modal automata. Parity games and automata are important tools for dealing with the combinatorial complexity of nested fixpoints in modal fixpoint logics, such as the modal-calculus. In this paper, we (1) discuss the semantics a of game logic over neighbourhood structures in terms of parity games, and (2) use these games to obtain an automata-theoretic characterisation of the fragment of the monotone-calculus that corresponds to game logic. Our proof makes extensive use of structures that we call syntax graphs that combine the ease-of-use of syntax trees of formulas with the flexibility and succinctness of automata. They are essentially a graph-based view of the alternating tree automata that were introduced by Wilke in the study of modal-calculus.
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