A framework for exploring and evaluating mechanics in human computation games
A framework for exploring and evaluating mechanics in human computation games
复制标题
探索和评估人类计算游戏机制的框架
DOI:
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发表时间:
2017
期刊:
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通讯作者:
Mark O. Riedl
中科院分区:
文献类型:
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作者:
Kristin Siu;Alexander Zook;Mark O. Riedl
Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. We outline a formal representation of the mechanics in HCGs, providing a structural breakdown to visualize, compare, and explore the space of HCG mechanics. We present a methodology based on small-scale design experiments using fixed tasks while varying game elements to observe effects on both the player experience and the human computation task completion. Ultimately, we wish enable easier exploration and development of HCGs, letting these games provide meaningful experiences to players while solving difficult problems.