Resolution independent rendering of deformable vector objects using graphics hardware
Resolution independent rendering of deformable vector objects using graphics hardware
复制标题
使用图形硬件对可变形矢量对象进行与分辨率无关的渲染
DOI:
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发表时间:
2006
期刊:
影响因子:
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通讯作者:
T. Takemoto
中科院分区:
文献类型:
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作者:
Yoshiyuki Kokojima;Kaoru Sugita;Takahiro Saito;T. Takemoto
Resolution independent rendering is important for many applications such as text rendering and rendering vector images. This area has received quite some interest in recent years due to the growing popularity of Flash and SVG-based applications. This sketch presents a new method for resolution independent rendering of vector images suitable for programmable graphics hardware. We have enhanced a previous method [Loop and Blinn 2005] by using a stencil buffer and transparency multisampling [ATI 2005; NVI 2004], so that our method has the following advantages: