Games in Early Design Education

Games in Early Design Education
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早期设计教育中的游戏

DOI:
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发表时间:
2001
期刊:
影响因子:
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通讯作者:
A. Radford
A. Radford
中科院分区:
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文献类型:
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作者:
R. Woodbury;S. Shannon;A. Radford

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游戏和设计可以被置于隐喻的关系中。这样做是让每个人都通知对方。作为一个更大的项目的一部分,我们使用了游戏的比喻,在创建和使用学习资源的早期设计教育。在这样做的过程中,很明显,游戏的内涵,其他隐喻,都框架和框架的游戏,需要更好地理解。我们讨论了七个与游戏相关的隐喻:游戏,探索,力量平衡,能力,内在奖励,体现和规则,以及我们如何在学习游戏中使用这些。
Play and design can be put into metaphorical relation. To do so is to let each inform the other. As part of a larger project, we have used the metaphor of play in creating and using learning resources for early design education. In doing so, it became apparent that the entailments of play, the other metaphors that both frame and are framed by play, needs to be better understood. We discuss seven metaphors related to play: games, exploration, balance of forces, tactility, intrinsic reward, embodiment and rules and how we use these in learning games.