A Game of Research: Information Management and Decision-making in Daily Fantasy Sports

A Game of Research: Information Management and Decision-making in Daily Fantasy Sports
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研究游戏:日常幻想体育中的信息管理和决策

DOI:
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发表时间:
2017
期刊:
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
影响因子:
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通讯作者:
Katie Quehl
Katie Quehl
中科院分区:
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文献类型:
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作者:
D. Y. Wohn;E. Freeman;Katie Quehl

文献摘要

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在本研究中,我们访谈了日常幻想运动的运动员,以了解他们的信息管理和决策行为。由于进行日常奇幻运动所需的快速决策周期,我们发现参与者从事复杂而复杂的信息汇编和评估方法,使用广泛的数字和模拟工具帮助他们在短时间内组织海量信息。我们对这些做法进行了介绍,并就如何进一步改进日常奇幻体育产品提出了建议。
In this study, we interviewed players of daily fantasy sports to understand their information management and decision-making behaviors. Due to the rapid cycle of decision-making that is required to play daily fantasy sports, we found that participants engaged in sophisticated and complex methods of information compilation and evaluation, using a wide range of digital and analog tools to help them organize vast amounts of information in a short amount of time. We contribute an account of these practices along with suggestions on how to further improve daily fantasy sports products.