Blind Adventure - A Game Engine for Blind Game Designers
Blind Adventure - A Game Engine for Blind Game Designers
复制标题
Blind Adventure - 盲人游戏设计师的游戏引擎
DOI:
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发表时间:
2018
期刊:
影响因子:
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通讯作者:
H. Hlavacs
中科院分区:
文献类型:
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作者:
Viktor Stadler;H. Hlavacs
In the recent years a handful of powerful game engines have been released for easing the production of high quality computer games, e.g. Unity 3D or Unreal 4. Since these engines are free of charge for amateurs, their use has increased worldwide drastically, enabling small teams to create high quality games rapidly. However, for blind people, no such tools exist, enabling them to create games easily. IBlind Adventure closes this gap, enabling visually impaired or even blind people to create their own games. Games are strictly audio based, and Blind Adventure is like a structured audio recorder, enabling game creators to record and lay out game levels. In this paper we introduce Blind Adventure, its gaming concepts, and its user interface.