Heuristic Evaluation for Gameful Design
Heuristic Evaluation for Gameful Design
复制标题
DOI:
10.1145/2968120.2987729
复制
发表时间:
2016-10
期刊:
影响因子:
--
通讯作者:
G. F. Tondello;Dennis L. Kappen;Elisa D. Mekler;Marim Ganaba;Lennart E. Nacke
中科院分区:
文献类型:
--
作者:
G. F. Tondello;Dennis L. Kappen;Elisa D. Mekler;Marim Ganaba;Lennart E. Nacke
Despite the emergence of many gameful design methods in the literature, there is a lack of evaluation methods specific to gameful design. To address this gap, we present a new set of guidelines for heuristic evaluation of gameful design in interactive systems. First, we review several gameful design methods to identify the dimensions of motivational affordances most often employed. Then, we present a set of 28 gamification heuristics aimed at enabling experts to rapidly evaluate a gameful system. The resulting heuristics are a new method to evaluate user experience in gameful interactive systems.