VISUALIZATION AND ANIMATION OF MOUNT EVEREST
VISUALIZATION AND ANIMATION OF MOUNT EVEREST
复制标题
珠穆朗玛峰的可视化和动画
DOI:
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发表时间:
2003
期刊:
影响因子:
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通讯作者:
A. Roditakis
中科院分区:
文献类型:
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作者:
Armin Gruen;A. Roditakis
In the year 1988 a new topographical map 1:50’000 of the Mount Everest region was published by the National Geographical Society. The full map content was derived from aerial images of scale 1:35’000, acquired in a 1984 photogrammetric flight. This highly acclaimed topographical map, produced with Swiss photogrammetric and cartographic know-how, serves until nowadays as an important work of reference. We took the analogue data (images, contours), converted them into digital form through scanning, and produced a texture-mapped 3D computer model. With a DTM of 10 m grid size and natural texture pixel size of 1 m this model is currently the best dataset available for an area of 25 by 25 km around the summit of Mount Everest. The basic data has been used for diverse scientific purposes and in a number of TV specials and Magazine reports.This paper reports briefly about the production procedure of the model and discusses some issues related to the interactive real-time visualization of such an extended high resolution photorealistic dataset.