Integrating parallel programming techniques into traditional computer science curricula

Integrating parallel programming techniques into traditional computer science curricula
复制标题

将并行编程技术集成到传统计算机科学课程中

DOI:
10.1145/1345375.1345419
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发表时间:
2007
期刊:
ACM SIGCSE Bull.
影响因子:
--
通讯作者:
John R. Graham
John R. Graham
中科院分区:
--
文献类型:
--
作者:
John R. Graham

文献摘要

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相似文献

随着索尼PlayStation 3的推出及其多核处理器的使用,并行计算已经离开了研究领域和游戏程序员的领域,加入了流行计算的主流。不幸的是,大多数本科计算机学科通常没有设施或比较基础来帮助决定使用哪些硬件或软件模型来最好地将并行性整合到现代课程中。本文列举了各种软件模型和编程选项,以帮助将并行软件设计技术整合到传统的软件开发培训中。
With the introduction of the Sony PlayStation 3 and its use of multi-core processors, parallel computing has left the research arena and the domain of gaming programmers and joined the mainstream of popular computing. Unfortunately, most undergraduate computing disciplines typically do not have the facilities or a comparative basis to help decide which hardware or software models to use to best integrate parallelism into modern curricula. This article enumerates various software models and programming options, to assist in integrating parallel software design techniques into the traditional software development training.