An Interactive Game Approach to Learning in Historical Geology and Paleontology

An Interactive Game Approach to Learning in Historical Geology and Paleontology
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历史地质学和古生物学的互动游戏学习方法

DOI:
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发表时间:
2001
期刊:
影响因子:
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通讯作者:
A. Gardulski
A. Gardulski
中科院分区:
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文献类型:
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作者:
R. L. Reuss;A. Gardulski

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与传统的实验室工作,小组讨论,学生演讲和写作练习结合使用的互动游戏,为历史地质学和古生物学的大学研讨会/实验室课程提供了一个愉快和激励的维度。一个简单的拼字蜜蜂类型的游戏演变了十多个星期,变成了一个房间大小的棋盘游戏的基础上的地质时间尺度。该游戏帮助学生学习化石形态,识别,分类和古生态学,同时说明重要化石群的发生,海平面波动和造山事件。它也是评估学生在实验室中进步的有效手段。虽然游戏内容是为大学环境中的地质专业设计的,但时间尺度游戏板可以很容易地适应中学环境。
An interactive game used in conjunction with traditional laboratory work, group discussions, student presentations, and writing exercises, provides an enjoyable and motivating dimension to a university seminar/lab course in Historical Geology and Paleontology. A simple spelling-bee-type game evolves over ten weeks into a room-sized board game based on the geological time scale. The game helps students learn fossil morphology, identification, classification, and paleoecology while illustrating the occurrences of important fossil groups, sea level fluctuations, and orogenic events through time. It also serves as an effective means for evaluating student progress in the laboratory. Although the game content is designed for geology majors in a university setting, the time scale game board can easily be adapted to a secondary school environment.