Discovery learning in computer science

Discovery learning in computer science
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计算机科学中的发现学习

DOI:
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发表时间:
1996
期刊:
Technical Symposium on Computer Science Education
影响因子:
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通讯作者:
Doug Baldwin
Doug Baldwin
中科院分区:
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文献类型:
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作者:
Doug Baldwin

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为了解决自己的问题,自学是一种非常有效的学习方式。发现式学习是指教师创造或使用情境,让学生通过自学学习一些知识的过程。一个简单的发现学习的例子是这样一个项目,在这个项目中,学生们被赋予了一些要达到的目标,但没有达到目标的既定方法——相反,他们被留给自己去寻找达到目标的方法,通过图书馆的研究,形成并向专家提出相关的问题,独立的发明等等。
INTRODUCTION Teaching things to oneself, in order to solve one’s own problems, is an incredibly effective way of learning. Discovery learning is any process in which instructors create oruse situationsin which students will learn some body of knowledge through such self-teaching. A simple example of discovery learning could be a project in which students are given some goal to reach, but not a cut-anddried means of reaching the goal – instead, they are left to find their own way to the goal, through library research, forming and asking pertinent questions of an expert, independent invention, et cetera.