The Use of 360-Degree Movies to Facilitate Students' Reflection on Learning Experiences
The Use of 360-Degree Movies to Facilitate Students' Reflection on Learning Experiences
复制标题
利用360度电影促进学生反思学习经历
DOI:
10.1109/iset.2018.00066
复制
发表时间:
2018
期刊:
影响因子:
--
通讯作者:
Makoto Kageto
中科院分区:
文献类型:
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作者:
Shinichi Sato;Makoto Kageto
We instructed students to use a 360-degree camera to record their own learning activity and to reflect on the activity. Students recorded their activity by themselves and reflected on it by watching it using a virtual reality (VR) goggle. Observing the students watching the activity by using a VR goggle and interviewing them showed that the students experienced high realistic sensation. The results implied that such a sense of immersion would encourage students to notice new aspects of their own experience and improve reflective ability.
DOI:
10.1007/978-981-10-5490-7
发表时间:
2017
期刊:
--
影响因子:
--
作者:
Dejian Liu;C. Dede;Ronghuai Huang;J. Richards
通讯作者:
Dejian Liu;C. Dede;Ronghuai Huang;J. Richards