Telepresence

Telepresence
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DOI:
10.1518/001872098779591386
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发表时间:
1998-09-01
期刊:
影响因子:
3.3
通讯作者:
Usher, JM
Usher, JM
中科院分区:
心理学3区
文献类型:
--
作者:
Draper, JV;Kaber, DB;Usher, JM

文献摘要

被引文献

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远程呈现,即在物理上遥远或模拟的地点内感知存在,已被确定为合成环境的理想设计。然而,在有关网真的精确定义的文献中存在混淆。此外,还需要一个合理和简约的远程呈现模型。本文确定了三种类型的远程呈现现存的文献:简单的远程呈现,控制论的远程呈现,体验式远程呈现。第三个定义是最有趣的。本文回顾了体验式临场感的起源和常用的理论解释方法,这些方法可以称为技术方法,强调控制/显示技术的作用,也可以称为心理方法,将体验式临场感与已知的心理现象联系起来。最后,本文提出并讨论了一个综合的方法,以结构化的注意力资源模型的远程呈现。这项研究的实际或潜在的应用包括未来的遥控机器人和虚拟现实系统的人机界面的设计。
Telepresence, the perception of presence within a physically remote or simulated site, has been identified as a design ideal for synthetic environments. However, confusion exists within the literature about the precise definition of telepresence. Furthermore, there is a need for a plausible and parsimonious model of telepresence. This paper identifies three types of telepresence extant in the literature: simple telepresence, cybernetic telepresence, and experiential telepresence. The third definition is the most interesting. This paper reviews the origins of experiential telepresence and the theoretical approaches commonly used to explain it. One can term these technological approaches, which emphasize the role of control/display technology, and psychological approaches, which identify experiential telepresence with known psychological phenomena. Finally, the paper presents and discusses an integrative approach to telepresence featuring a structured attentional resource model. Actual or potential applications of this research include the design of future human-machine interfaces for teleoperated robots and virtual reality systems.