Radiosity for point-sampled geometry

Radiosity for point-sampled geometry
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DOI:
10.1109/pccga.2004.1348345
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发表时间:
2004-10
期刊:
12th Pacific Conference on Computer Graphics and Applications, 2004. PG 2004. Proceedings.
影响因子:
--
通讯作者:
Y. Dobashi;Tsuyoshi Yamamoto;T. Nishita
Y. Dobashi;Tsuyoshi Yamamoto;T. Nishita
中科院分区:
其他
文献类型:
--
作者:
Y. Dobashi;Tsuyoshi Yamamoto;T. Nishita

文献摘要

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在本文中,我们提出了一种用于点采样几何的光能传递方法来计算光的漫反射。大多数传统的光能传递方法将物体的表面细分为小元素,例如四边形。然而,点采样几何不包含有关表面的明确信息,这给将传统方法应用于点采样几何带来了困难。所提出的方法通过计算间反射而不重建任何表面来解决这个问题。该方法实现了光照模拟,同时又不失点采样几何的优点。
In this paper, we propose a radiosity method for the point-sampled geometry to compute diffuse inter reflection of light. Most traditional radiosity methods subdivide the surfaces of objects into small elements such as quadrilaterals. However, the point-sampled geometry includes no explicit information about surfaces, presenting a difficulty in applying the traditional approach to the point-sampled geometry. The proposed method addresses this problem by computing the inter reflection without reconstructing any surfaces. The method realizes lighting simulations without losing the advantages of the point-sampled geometry.